all 19 comments

[–]MarkimusNational Socialist 8 insightful - 1 fun8 insightful - 0 fun9 insightful - 1 fun -  (1 child)

I tend to be of the opinion that a real free market in terms of them trying to meet demand rather than pushing what jews want would actually sort most of the degenerate shit out. Gamers don't want progressive nonsense in games, they want to play some bad ass character doing cool shit. All of this stuff is just pushed top down because of jewish influence, get rid of the jews and you get rid of the gay shit. Also without jews the autistic men that become devs won't be turning into trannies and making shitty games, instead they will make games based on their autistic fixations like they used to.

As for the microtransactions, DLC, gambling/loot boxes etc I think for sure we would regulate and ban some stuff regarding that.

[–]YJaewedwqewqClerical Fascist[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

I tend to be of the opinion that a real free market in terms of them trying to meet demand rather than pushing what jews want would actually sort most of the degenerate shit out. Gamers don't want progressive nonsense in games, they want to play some bad ass character doing cool shit.

Yeah, that tends to be the case. There's definitely been multiple (mostly unsuccessful, thankfully) pushes and measures taken to try and shove progressive bullshit on games but they have been relatively unsuccessful, and I think that's mostly due to communities refusing to change even when Jews push anti-cultural shit on them.

Also without jews the autistic men that become devs won't be turning into trannies and making shitty games, instead they will make games based on their autistic fixations like they used to.

This would be a dream, I remember some older games (and even newer ones) that are really good but got ruined to forgotten due to new-age garbage.

[–]NeoRail 6 insightful - 1 fun6 insightful - 0 fun7 insightful - 1 fun -  (4 children)

The culture industry is a very complicated issue. The main political advantage of advanced entertainment media is that they are a very powerful tool for social conditioning. People today spend their entire lives surrounded by media content, overwhelmingly of the same liberal character. The vast majority of people also interact with media in an uncritical or mostly uncritical way - most people lack the varied life experience and background knowledge to really distinguish consuming "entertainment for entertainment's sake" from an entertainment product that has certain ideological presuppositions or messages masked in its content. Not to mention that most people also consume media as a form of relaxation, meaning that even if they could examine media critically, most would probably not want to bother going through that effort. As a consequence, a group or an institution with the capacity to loosely control the general narrative themes of media in sufficiently large volume over a sufficiently long period of time would be able to enact large scale social engineering and manage the discourse on specific topics.

In principle, this system is neutral. It can benefit a variety of different worldviews and ideologies, depending on who controls it. The culture industry could be used to push constructive social engineering just as well as it could push destructive social engineering. The costs of this system, however, remain unchanged in all cases - the national body becomes conditioned to find comfort in passive consumerism and to waste its time with entertaining, but ultimately personally useless and unreal distractions. In other words, a based version of Netflix would be capable of endearing binge watchers to heroic narratives, but it would be no better for helping them live heroic lives than the current liberal Netflix. The culture industry relies on mass scale, high volume escapism for its existence and its profits - by nature it distracts and prevents people from living their own lives well. The system may be useful for mass control, as well as the standardisation and pacification of people, but it is difficult for me to see it as anything other than incompatible with an ambitious and virtuous people.

[–]YJaewedwqewqClerical Fascist[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (3 children)

As a consequence, a group or an institution with the capacity to loosely control the general narrative themes of media in sufficiently large volume over a sufficiently long period of time would be able to enact large scale social engineering and manage the discourse on specific topics.

This is something that's very scary. I've thought for a while about how to "Jew-proof" so to speak our systems and other social constructions to ensure their sanctity long-term, but it's very difficult to do without overcomplicating things and/or causing other issues to emerge.

[–]NeoRail 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (2 children)

What exactly do you mean by that?

[–]YJaewedwqewqClerical Fascist[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (1 child)

Like, lets say hypothetically we, by some machination, take power cleanly and simply and among ourselves (us being the Dissident Right) select a group of leadership. How do we structure the government and all other societal systems to be immune or more resistant subversion?

In this specific case with entertainment, how do we ensure that all parts of the process stay at least mostly pure and how do we maintain that purity while retaining efficiency and functionality?

[–]NeoRail 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

Well, at least initially, the first thing to do would be elite replacement - you would need to replace all the heads of the culture industry with qualified people drawn from the political vanguard. If no such people exist, then the field in question will have to be closed down for a few years, until qualified people can be trained. If necessary, it can also be acceptable to work with technically talented ex-liberal opportunists, but only if you already have qualified, loyal and intelligent people drawn from the vanguard at the head of the organisations in question - you need these people to impart direction both on their organisation and its products. The important thing is to put people with the correct loyalties and skillset in all the positions that make a difference.

Obviously, a lot will have to do with educating a new generation of specialists with new values and new methods. If there is a sufficient supply of these people, the newly-selected institutional elites will be able to appoint worthy successors when the time comes, and create worthy products alongside their subordinates until then. Direct political control exercised by the government would also be able to introduce corrections where they are necessary.

As to sustaining these structures, some thinkers like Evola believed that aristocracy was one answer, since loyalties, function and purpose are inherited from the parents. Creating a new aristocracy that controls certain functions of the state and society would be one way to introduce long term stability. Another way would be to insitute a system that sorts people according to their personal preferences, loyalties, character and talents - this would allow the state to make use not only of the right people, but also in the right way. Yet another way would be to give a monopoly to all positions of power to elitist political organisations that are open to all but maintain very high requirements for entry and continued participation in every conceivable respect - this would also prevent those who seek profit and the easy life from ending up where they do not belong.

This is just a very brief and general examination of the issue. All of these ideas - and many others that I did not mention - could be developed in a lot more detail. I think the specifics should be figured out according to the situation and the context of the implementation. The main thing, in my opinion, is the size, quality and diversity of the vanguard - if there is a sufficient number of loyal, devoted, united and capable people, skilled in various fields from politics to entertainment, then it will be easy to achieve a smooth and effective transition and consolidation of power. If the number, character, unity or skills of these people prove insufficient, then all sorts of tremendous problems will emerge.

[–][deleted] 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 2 fun -  (2 children)

other extreme wastes of time and money should be banned, and competition, skill improvement, etc.

It's video games bruh, none of these skills are real or relevant, therefore it's a waste of time. Only exception to this seems to be Flight Simulator. If you play vidya for entertainment purposes, fine, but pretending it's useful skill-building is cringe lol

I'm firm believer that video games/internet in general should be restricted to some amount, like 10 hours per week let's say and that state should organize more real life events.

As for the movies, I believe state should make documentaries. About movies I'm not so sure because all state-produced movies tend to be shit and circlejerky, similar to holocaust movies in a way lol. I'd ban all degenerate shit tho.

EDIT: as for the microtransaction shit, I'd make piracy legal. Piracy makes more genuine competition and leads to creating better games.

[–]YJaewedwqewqClerical Fascist[S] 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 2 fun -  (1 child)

I'd make piracy legal. Piracy makes more genuine competition and leads to creating better games.

This is an interesting idea and I thought about touching on piracy in the post but decided not to. It's sort of a weird thing because you're not really stealing physical media or sensitive information, so the whole idea of having it be illegal is shaky at best.

[–][deleted] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (0 children)

Digital "property" on a philosophical level should've transformed how we think, but in reality it didn't happen. Just think of how many Muslims have commited one of greatest sins in Islam, destroying a copy of Qur'an, merely by hard reset of their phone or by wiping their hard drives.

On one level, yes, it is a lost sale for a developer, but on the other hand world is objectively a better place with piracy, you can properly test out the game (since they don't have demos anymore!), you can play it now and buy it later, you can decide not to buy it later because it's jewish propaganda, etc.

In fact, I bought couple of games I'd never thought of buying because I played a pirated copy.

I know developers and artists take an L in this scenario, but they gotta adapt, and it might be for their better too in the end, considering artists don't make much money through streaming services.

[–]casparvoneverecBig tiddy respecter 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 1 fun -  (2 children)

Entertainment should be limited. Excessive output leads to a collapse in quality and appeals to the lowest common denominator. Furthermore, it dissuades people from actually making art, instead, they focus on maximizing ticket sales in order to stay in the market.

Plus, too many entertainment products fractures the culture and clog people's brain with useless information. And of course, there's the celebrity worship factor...

The solution should be to have 5-7 state-funded film and tv houses. They will be kept afloat by government money. In a year only 10-12 movies can be made and large budgets will be provided for them. Like construction projects, the various film houses will bid with their own ideas and demos.

Thus, every year only 10-12 films will be made and they will be of the highest quality. Same with TV.

The video game industry can be offered more leeway however, mergers and acquisitions will have to be minimized. Competition is vital for quality. Online gaming should be prohibited.

Gaming like films and tv should be elevated to an art form. IMO, it is the highest art form and the one with the most reach.

Most Americans, Brazilians, and Indians can't name a single Polish movie or tv series, however, they can name Polish games: the witcher series and Cyberpunk 2077(as disastrous as it is). Same with French games. All you need to do is dub the game in various voices and viola, your culture now has an international reach. The same has not really been possible with films.

Games are the highest form of art and the most immersive and detailed means of storytelling. The brightest minds in any society are the high IQ introverted males. Movies and tv series are not their preferred means of entertainment. It's video games and memes.

Memes are organic and should be left to their own devices. However, video games should be hugely funded and subsidized by the state from time to time.

[–]YJaewedwqewqClerical Fascist[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

Lots of good points.

The solution should be to have 5-7 state-funded film and tv houses. They will be kept afloat by government money. In a year only 10-12 movies can be made and large budgets will be provided for them. Like construction projects, the various film houses will bid with their own ideas and demos.

I think this is a good idea; would allow for very high quality and well-vetted media that is both entertaining and useful, I could easily see a system not dissimilar from military contracts emerging, where the government or representatives thereof draw up a list of things your piece of media needs and the company with the most fitting and best proposal is awarded the contract.

Games are the highest form of art and the most immersive and detailed means of storytelling. The brightest minds in any society are the high IQ introverted males. Movies and tv series are not their preferred means of entertainment. It's video games and memes.

Indeed, the inherent interactive experience of video games conveys themes and such much better than even some of the best literature and film. As you mentioned, their extreme impact would allow them to spread such ideas, even better if they be supportive of dissident values, worldwide.

Memes as you mention should be left alone, and sort of have to be. Plenty of companies and even governments have tried to force memes only to be met with mockery and failure of epic proportions, so any attempt at limiting them would simply be met with heightened pushback. Places like 4chan will always exist in some form, even if not online. The innate need for some to shitpost and defy the generally established rules and norms will always be present, and oftentimes (as the modern attempts at thwarting such sites have shown) any attempt to derail them, outside of a few means, fail and are met with zealous counteraction.

[–][deleted] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

Nailed it, I agree with every letter you've written in this comment.

[–]radicalcentristNational Centrism 1 insightful - 2 fun1 insightful - 1 fun2 insightful - 2 fun -  (0 children)

Don't take away my Looney Tunes, they were always based.

https://mobile.twitter.com/brettachapman/status/1417887925077954563

[–]Fitter_HappierWhite Nationalist 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

Reality TV is fine, if it's really reality, i.e. rigorously statistically valid "average White family", "average black family", etc. No agenda driven editing. I'd love to see the average black child's upbringing vs. the average White's. In my upbringing, all White schools and neighborhood, the biggest concerns were grades and acne. Other than that there wasn't much to worry about.

[–]negrogreBeing black is anti-white 0 insightful - 1 fun0 insightful - 0 fun1 insightful - 1 fun -  (1 child)

I think that the success and spread of consumer media depends on the majority who consume that media. That should mean, for example, that if the majority of consumers share the views of the current dissident right, then media should reflect the views of that group. However, we know that media does have the power to influence how people think, and that prolonged influence can have drastic effects. A majority consumer base that is active and informed should potentially reduce the effects of destructive influence. The difficulty lies in how to inform that base.

[–]YJaewedwqewqClerical Fascist[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 1 fun -  (0 children)

The difficulty lies in how to inform that base.

Yeah, and that's a huge issue. Propaganda is the obvious solution but even that is much easier said than done. Luckily, even informal propaganda like memes are quite effective.