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~1 user here now
s/factorio must grow
submitted 4 years ago by roc from self.factorio
Hello fellow factory builders!
I am sorry to interrupt your factory building time, so I'll keep it short: s/factorio has been created to discuss all Factorio related things. Share your blueprints and ideas!
The factory must grow.
[–]magnora7 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 1 fun3 insightful - 2 fun - 4 years ago (3 children)
Time to upgrade our yellow conveyor belts to red :)
What's your favorite playstyle?
I like making maps with tons of enemies and also tons of resources. I'm trying a game now with the enemy wait time set to 1 min min instead of 10 mins, and the group size set to max. They come in groups of 50 or more now, it can be pretty tough! Takes like 8 laser guns to kill that many guys consistently.
[–]roc[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 4 years ago (2 children)
I am currently on a map without enemies, going for the largest and most efficient factory. I am trying a modular concept, with 7 subfactories: main (red/green), refinery, blue, grey, purple, yellow, and rockets. So far it seems to work.
[–]magnora7 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 4 years ago (1 child)
Nice, that sounds cool. Are you using blueprints or doing it by hand from scratch?
[–]roc[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 0 fun3 insightful - 1 fun - 4 years ago (0 children)
Pretty much by hand, I only use blueprints I made myself.
[–]JasonCarswell 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 4 years ago (2 children)
I take it this is a game?
[–]roc[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 0 fun3 insightful - 1 fun - 4 years ago (1 child)
For outsiders, it looks like a game, but for the users it's more like an obsession. It can be found here: https://www.factorio.com/
[–]JasonCarswell 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 4 years ago (0 children)
Interesting. Good for kids? I have a nephew and niece.
Not exactly a traditional factory, I have an elaborate matrix of systems that takes up an entire 12km valley with a space bridge. It's complicated and difficult to explain concisely. Eventually you'll be able to read about it in /s/BittersweetSeeds.
[–]happysmash27 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 4 years ago (0 children)
I love factories, although I usually make them in voxel games (/s/worldsimulators).
[–]nobita1990 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - 3 years ago (0 children)
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[–]magnora7 2 insightful - 2 fun2 insightful - 1 fun3 insightful - 1 fun3 insightful - 2 fun - (3 children)
[–]roc[S] 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (2 children)
[–]magnora7 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (1 child)
[–]roc[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 0 fun3 insightful - 1 fun - (0 children)
[–]JasonCarswell 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (2 children)
[–]roc[S] 2 insightful - 1 fun2 insightful - 0 fun3 insightful - 0 fun3 insightful - 1 fun - (1 child)
[–]JasonCarswell 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (0 children)
[–]happysmash27 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (0 children)
[–]nobita1990 1 insightful - 1 fun1 insightful - 0 fun2 insightful - 0 fun2 insightful - 1 fun - (0 children)